would this be the corect way to draw to a IDirect3DTexture8

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9 comments, last by Bobboau 21 years, 2 months ago
never mind I figured it out

  					if(((j)%x == 0) && (j>0)){//if we''ve hit the end of the line						offset++;						if(!bts==((bts/2)*2)){						offset++;						offset+=bts-pcx_file->head.BytesPerLine;						}						bts=0;					}else{						bts++;					}  
Bobboau, bringing you products that work... in theory

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