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Back to Graphics and GPU Programming
How do I read in tex coords in PS.2.0 (Like TEXCRD R#, T# in ps1.4)
Graphics and GPU Programming
Programming
Started by
ababkin
January 28, 2003 04:43 PM
-1
comments, last by
ababkin
21 years, 2 months ago
ababkin
122
Author
January 28, 2003 04:43 PM
Hi i need to pass data like normals and half-vector thru texture coordinate registers T# into the pixel shader for PS 1.4 i used texcrd how do i do it in ps 2.0? Thanx Alex
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Alex BabkinAlias|WavefrontResearch Department
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