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How i can don't show the arrow?

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I have some codes of games but after the reset causing by the block of the debugging (for some errors) it don''t work correctly: when before the windows arrow was hidden now i can show and move by the mouse! Why happen it? how i can correct? Can i force the idden of it?

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ou''ll have to call the Win API function called ShowMouse(FALSE) to make the mouse go away. If you want it to reappear the ShowMouse(TRUE). Its as simple as that.



[warning]
Im not sure of the function name...:/ ...I actually forgot. But just check on MSDN
[/warning]


:::Al::: [Triple Buffer V2.0] - Resource leak imminent. Memory status: Fragile

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Finally i have find where i put it:
wc.hCursor = (HCURSOR)ShowCursor(FALSE);
but i have an error: Enable to create Direct3D Device!
Why happen it?

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I make it! but i don''t understand why it is happen!
Is it possible that error or rebot (reset) when the code is debugging (because is blocked) can carve on DirectX Sistem?

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I make it! but i don''t understand why it is happen!
Is it possible that error or rebot (reset) when the code is debugging (because is blocked) can carve on DirectX Sistem?

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