Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

MetalWorX

How do i get screen coords of a 3d object??

This topic is 6922 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i am using d3dim and i''m havin problems in finding the 2d coords of an object in 3d space (or how the heck do i do object picking?????) I have searched the samples but in vain. pls help!!

Share this post


Link to post
Share on other sites
Advertisement
i am making a 3D Real-time strategy game.

iam having problems in getting the screen coordinates of a 3d object. the game should support viewing the units from any angle. is there any help on the net. if so pls give me the URL. i could not find much help in DX7SDK help or the samples

thnx
HELP!!!

Share this post


Link to post
Share on other sites
Since this is your ORIGINAL post, I guess i could help you out a little (by refering you to a site).

Relic Software created a RTS (you might of heard of it) called Homeworld. It was a 3D RTS that allowed you to select ships from 3D space. My suggestion is you go to www.relic.com and maybe e-mail a programmer or the company and try to get some info. I''m pretty sure they might of used DirectX or OpenGL. Same mathematical concept though, im pretty sure.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!