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VC++ Debug Mode = Good, Release Mode = 60 errors!

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Yeah... I''m a bit confused. I''m using VC++ 6.0 and have been programming my project/running/testing it in Debug Mode this whole time. I just tried putting it into "Release" Mode, and I got a shat load of "Unresolved External" errors, about 60 of them. I''m pretty sure it''s a VC++ deal, but not positive. Any help as to why all these errors pop up in Release Mode?

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Release Mode and Debug Mode have different linker options.

If you add a lib to Debug, it doesn''t get added to release automatically.

So check to make sure you did include the libs in the release mode configuration

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Hey, thanks for the reply, I''ll try that out when I get home from work. That actually hit me a little bit after I posted when I thought about the fact that it was all OpenGL components that had Unresolved Externals, but again, I''m at work so I couldn''t try it out. Your post was still helpfull though, because I might not have been able to narrow it down to being the Linker Options in particular, as opposed to all that other crazy stuff in the options . Thanks alot

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