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CSplitterWnd 4 opengl views *problem*

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Hi i am working on a mapeditor i have 4 views created with a splitter view perspective,front,top and side but i run into a problem it seems as it could only handle 1 rendering context so my problem is how can i get opengl working in all views? i know it is possible, but how? your help is really appreciated since i have no clue on how to proceed here i have search the internet with google but none of their solutions worked Thx in advance bye

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opengl shares its rendering context..
so you only need one for the entire application.


-eldee
;another space monkey;
[ Forced Evolution Studios ]


::evolve::

Do NOT let Dr. Mario touch your genitals. He is not a real doctor!

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Guest Anonymous Poster
so i can use multiple Device context and one rendering context?

need to try that out when i am at home

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