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bjz

how does one find the current camera pos and angle? [NT]

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Yah sorry about the no info, i wanted to get my post out but i was in a hurry to be somewhere at the time. What i was wondering if there was any function or way to get the the coordinates or whatever of the eye, where the cam is currently looking and stuff like that.

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Just keep track of the parameters that you use to set the camera''s position in the first place. For example, if you''re using gluLookAt() then you already know the camera''s position and view direction (in world space).

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