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DPlay in objects...again...

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Are there any examples of a DirectPlay class wrapper? I do not seem to be progressing with the one that I am attempting to create, and would have a much easier time of it if I could see an example. As per my previous problem, I could not pass the name of a function in the object to the initalize() function. e-mail address is targ@tgfx.com

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w00t!!! I got it to work!!!

I forgot how to make static member functions for classes...

now it will compile, so now I have to figure out what else I screwed up :D

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