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Prerendered FPS

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It probably depends on the size of the units (more pixels often mean you need more frames to make it look smooth), and what you personally think of what''s smooth enough. I made a little rpg a few months ago, and I was already quite satisfied with an animation consisting of only 2 different frames. I would say, just try it out yourself. Start with 2 frames for example, and if that doesn''t look nice, just keep on adding extra frames until it looks good (enough).

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