Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

PlasmicSoup

TGA files

This topic is 5744 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have been unsuccessful in making my own TGA files to work with NeHe''s code for using TGA files as textures. His files work. Using Adobe Photoshop 7, how do I make tga files that work? Thanks in advance. -plasmicsoup

Share this post


Link to post
Share on other sites
Advertisement
One of the last tutorials has code to load either compressed or uncompressed TGA files, but if you use any of the earlier ones that read TGA files, they only work with uncompressed TGAs. Both versions only work on 32 bit TGA files iirc.

----------
crAzy

Share this post


Link to post
Share on other sites
Did happen to be the fact of Adobe changing the TGA file exporter in Photoshop 7? I''m still trying to figure out why they changed it in the first place. Anyway, I''m glad they put the old plugin on their website for download.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!