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BitBlt in c++ versus VB

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would making a Bitblt game (by which i mean using Bitblt to display, versus an api like directx) be slower or faster than bitblt in vb. im interested in c++ because of its power and speed, but will using bitblt put me back to square 1? i code therefore i am.

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You probably won''t notice much difference at all. BitBlt is a windows function so both language use the same function.

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I suggest you learn Direct Draw 7 for C++ (but it can be used in VB as well). It has the same capabilities as BitBlt, but 1000 times the speed.

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Guest Anonymous Poster
quote:
Original post by Unwise owl
I suggest you learn Direct Draw 7 for C++ (but it can be used in VB as well). It has the same capabilities as BitBlt, but 1000 times the speed.


If only that could be taken literally...

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