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Ambient light problems

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Hi. I am having problems set ambient light correct way. Scene is way to dark. I am using this m_pd3dDevice->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_RGBA(255,255,255,255)); Lighting is on. Whats wrong?

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Guest Anonymous Poster
that looks good
make sure your normals are setup properly

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Hi. It was not the lighting, it was colorop which was modulate between texture and difuse color instead of "select texture".

thanks!

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