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X file to BSP ???

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There is no BSP file format. If games a and b both have files ending in .bsp then they are different file formats that just use the same extension (if they use different engines). If you want to design your levels in a modelling app and export to an x file, then make a bsp tree from it, you are going to have to write the program yourself. Life is tough.

Proceeding on a brutal rampage is the obvious choice.

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Guest Anonymous Poster
I dissagree with all of ya, there is a bsp formater. Look at a web page called www.trepid.net

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if you use GTK radiant the q3 editor
then simply save to .map files

use my little compiler

it can write the data into .txt and .xml files

these files contain all the brush information
polygons( already sorted in CW order) with vertices

just read it into a little programm and build your own BSP tree

not that difficult any more

note: my little tool exports all the data in a way that allows you to easily read it into arrays just for the case you hate linked lists

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