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"camera movement" terms

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hi! I''m writing a camera in OGL. But I want easy to understand function names, preferably "real words". I''ve looked at fly-terms and written: Roll Pitch Yawn From real cameras I know Pan But... there are still one left, when you move around an object without moving the target point. Like in a spherical motion. The object is always at the center of the screen, and the camera moves around it. 1) What is that called? 2) Are the fly-terms confusing? If so, are there any "camera-terms"? Thanx... "No lies of sugar can sweeten the sournes of reality" }+TITANIUM+{ A.K.A. DXnewbie[onMIRC]

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yeah, yaw!

but orbit?.. eh?

"No lies of sugar can sweeten the sournes of reality"

}+TITANIUM+{ A.K.A. DXnewbie[onMIRC]

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