Brutal issue i've encountered
I understand what pushmatrix and popmatrix do.. and i''m doing what you say, but it still is not working.... When the screen sets up really small to select something, it draws the objects normally to see what is rendered in that little square.. but when it "draws it normally" it resets the screen to bring the axis''s back.. is there a way i can rotate the axis for a single object rather then the full opengl world?
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement