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cyberdeamon

Directx Sprite Problem

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With using Directx 8.0, I''ve been having troubles with initializing any kind of a sprite engine. I think it has something to do with my older graphics card. If anyone knows which flag I need to set in order for Direct3D to know how to draw through an older graphics card, please let me know. Thanks

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Hate to break it to you, but there''s no "draw through an older graphics card" flag. Debug to see what function call is messing up, and then fix it.

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