problem with gl/glaux functions!
Hi!
I''m using Borland C++ 5.02 and I''ve been doing some Open Gl
programming for beginners with the help of the book:
Open Gl game programming.
Everything has been running quite smooth, until i came to
chapter 6 and the auxSolidSphere(1.0) light-example.
So, I tried out the example myself.. and BOM!
It came, and since then it haven''t left..
"
!Error: Unresolved External ''auxSolidSphere'' referenced from C:\BC5\egna\projects\OpenGl\test6\SPHERE.OBJ"
Damn it!
I''ve tried everything.
First I thought that, ok.. well, 5.02 is quite old, so maybe
my GLAUX.h isn''t up to date? So I installed the *.h and *lib,
files included on the CD. And tried again..
Damn IT!
Ohh.. well..
Could you please help me?
The error described is the only error I received during
compilation.
#include <me.h>
Make sure you linked to the library you found....Other than that, I wouldn''t get my hopes up, GLAUX is very _shadey_ especially when it comes to Borland C++ 5.02
okay..
well.. how do I link it in Borland C++ 5.02?
(excuse me for the very stupid question, I just haven''t ever
linked libraries before)
#include <me.h>
I haven''t done it straight for a long time...I believe you just add it to the command-line (e.g. bcc32 -W -eNameOfExe main.cpp something.lib). You can also add #pragma comment(lib, "something.lib") to main.cpp (or whatever you named your file), preferably near the includes.
______________________________
And the Phoenix shall rise from the ashes...
--Thunder_Hawk -- ¦þ
______________________________
______________________________
And the Phoenix shall rise from the ashes...
--Thunder_Hawk -- ¦þ
______________________________
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