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What do you think so far?

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This is my first *major* programing project and I'd like a little feedback... It's somewhat of a pong clone (I've never actually played pong so I can't be sure). I'm not done by a long shot, but I wonder what you think of the my "take" on the game. You can download it here. Any reasonable suggests are welcome. Controls are as follows:
Player 1		Player 2
Left/Right	A/D	: Move Paddle (Paddle will bounce off walls)
Down		S	: Stop
NumPad 0		F	: Activate gravity on opponent (Must have full power)
Up		W	: Umm...check it out (Uses 1/4 of special)

General: Esc : Pause F11 : Toggle Fullscreen
______________________________ And the Phoenix shall rise from the ashes... --Thunder_Hawk -- ¦þ ______________________________ [edited by - Thunder_Hawk on February 8, 2003 12:16:12 AM] [edited by - Thunder_Hawk on March 2, 2003 7:02:22 PM]

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I don''t know if this is intended or not...but the way the pad moves...it''s tough.

OH, one thing, you can''t Alt+Tab your application.


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The pad movement is not good. It is far to difficult to move the pad the way it is. Otherwise it seems ok.



____________________________________________________________
Try RealityRift at www.planetrift.com
Feel free to comment, object, laugh at or agree to this. I won''t engage in flaming because of what I have said.
I could be wrong or right but the ideas are mine.

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What do you suggest I do about the pad movement (it seems to work well with me )? It''s acceleration based if you didn''t notice, so you''re kind of forced to press stop very often. Is that what you don''t like?

As for the Alt+Tab problem, I thought I had fixed that, (it does exactly what I expect it to on my system) so I don''t know how I can help you...Give me a run down of your specs if you can.

Any problems with the frame rates or what not? Do you like the kind of strategy I put in there? Do you like the effects? Is the A.I. too hard?...etc.

______________________________

And the Phoenix shall rise from the ashes...

--Thunder_Hawk -- ¦þ
______________________________

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Well, it is ok to have that idea but the way it is working now is that it is too much. You should have a limit on how far you can go. Now it seemed that it could speed away and then you spend more time trying to slow it down. I understand the idea but you just need to adjust it a bit.

____________________________________________________________
Try RealityRift at www.planetrift.com
Feel free to comment, object, laugh at or agree to this. I won''t engage in flaming because of what I have said.
I could be wrong or right but the ideas are mine.

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I just uploaded a new build of the game with a few minor adjustments to the Win32 interface...hopefully now the fullscreen alt+tab works for you folks... By the way, I found out that this is a driver/card specific issue. If it comes down to it, I''m not going to be able to write fixes for individual cards (I just don''t have that kind of time).

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Exactly what is the problem with alt+tab?

____________________________________________________________
Try RealityRift at www.planetrift.com
Feel free to comment, object, laugh at or agree to this. I won''t engage in flaming because of what I have said.
I could be wrong or right but the ideas are mine.

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When I started this out, if you pressed alt+tab or somehow managed to minimized the game while in fullscreen mode you got a weird crash that often required a reboot. I fixed that (on my system at least) when I noticed it of course. I'm assuming this is the same problem that alnite had.

Oh, the mouse now appears when expected, something that was bugging me anyways....

MichaelT: I'll try lowering the amount of accelleration on the pads, thanks. Is the accelleration of game itself alright (i.e. how the ball and the pad get faster and faster over time)?

______________________________

And the Phoenix shall rise from the ashes...

--Thunder_Hawk -- ¦þ
______________________________


[edited by - Thunder_Hawk on February 9, 2003 7:11:34 PM]

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I just lowered the pad speed down to 75% of what it was before. I think I'll add an adjustment slider when I get around to making an options menu. You can download the new version here. (Link copied for your convenience)

Error 500 1...2...3...4...5...6

[edited by - Thunder_Hawk on March 2, 2003 7:03:13 PM]

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I tried it and it works better with the acceleration now. I did get some strange freezes while using fullscreen though. I am uncertain as to what may have caused it. They are erratic and just temporary but on a somewhat regular basis. Maybe it is my antivirus program that wants to check the program but is not given enough time to do so. I usually have a 1 second sleep time before continuing my applications just to make sure that the system gets enough time to do what it needs to do. I am not sure it would help in this case though. Well, I am off for the night. I'll have another look tomorrow. Feel free to drop me a note in my forum if you have questions (its in my office) the link is below. I will have a look on your app there in the morning.

____________________________________________________________
Try RealityRift at www.planetrift.com
Feel free to comment, object, laugh at or agree to this. I won't engage in flaming because of what I have said.
I could be wrong or right but the ideas are mine.



[edited by - MichaelT on February 9, 2003 7:52:55 PM]

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sorry, didn''t reply for a long time. this is the problem i had with alt+tab:

your game is running is 640x480 right? my desktop is in 1152x864. I pressed alt+tab, although it goes back to desktop, mouse visible, no crash, it''s still in 640x480, and if i am correct ( don''t have the game now, i''ll try it when i get home ), the game background is still there, instead of my desktop background.
running xp pro, 950mhz duron, 256 ddr memory, 64mb geforce4mx440.


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That''s exactly the problem I was describing (that appears to be fixed). Sometimes it crashes, other times, the background is repeated is repeated on the desktop with major discoloration...You say it stayed in game resolution? Hmm, I''ll go double check the ChangeDisplaySettings calls...

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I encountered some strange behaviour when running in window mode: suddenly the ball started bouncing between the bottom and about 1cm over the bottom (when running in window mode, 1024x768). After a few seconds, the ball went back to normal again. Also, I think the menu colors are confusing.


"It is clearly a budget. It''s got lots of number in it."
   - George W. Bush

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Yes, it stays at 640x480. Here.


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EDIT: Arghh..Geocities!!!

[edited by - alnite on February 11, 2003 12:12:15 PM]

[edited by - alnite on February 11, 2003 12:13:48 PM]

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I just modified the hell out of the Alt+Tab code. Please tell me if this is any better.

Sometime this weekend I plan on reworking the menu code and adding a survival mode (with high scores of course)...Are there any other "features" that you might like to see added to the game?

[edited by - Thunder_Hawk on March 2, 2003 7:04:11 PM]

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I like the game, but i think it is a tad hard ... I think you should maybe make the paddles a bit bigger and also make the up ability thing shorter, when I used it it helped me, but usually also caused me to score on myself because I couldnt see it for a while, just consider these, great game and im working on an enhanced version of pong now! Good Job

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