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Mithrandir

OpenGL Clearing only specific parts of the depth buffer in openGL?

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I just want to know if it is possible to clear only specific parts of the depth buffer in OpenGL, instead of the entire thing. DirectX allows this. =============================================== If there is a witness to my little life, To my tiny throes and struggles, He sees a fool; And it is not fine for gods to menace fools.

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Why do you want to clear part of the depth-buffer?

Steve
DirectX Programmer
Soon to be the new Bill Gates

Edited by - Evil Bill on April 3, 2001 9:31:26 AM

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