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Good Graphics Programming Theory Book

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Hey, I wanted to get some thoughts on some good literature of graphics theory. I''ve already learned a fair bit of the basics from my work with D3D and reading on the internet so I wouldn''t consider myself a complete newbie to it but I still have some large gaps I''m looking to fill, so to speak. If anyone could recommend so good theory books on graphics programming it would be appreciated. Thanks, Sieggy

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