Easy question
Can a texture be any size?
If not, how can I load an image of a specific size, say.... 640x480?
thanks!
The texture''s x and y must be powers of two. Scale your textures to a 2^n*2^m size!
Visit our homepage: www.rarebyte.de.st
GA
Visit our homepage: www.rarebyte.de.st
GA
You can use non-power of two textures by making them mipmaps. However even on the lowest level the computer will size it to a power of 2 texture.
if u felt that u wanted to uses a non 2^n*2^m size! texture you caould always uses subtexture which doesnt care bout the size and is faster or so says the red book than actually doing a normal texture
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement