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3DS to X object

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Hey, ive made a huge scene in 3dstudio max 5, I''d like to multitexture some asphalt, w/ a white line so I can do parking spaces.... is it possible to multitexture w/ a .x file? And! I''m using conv3ds.exe, when it converts teh file, how do I get the textures to appear still? Do i need to put all my textures into the same folder as it? thanks! Oh DirectX 8, VC++, thanks...

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