Archived

This topic is now archived and is closed to further replies.

3DS to X object

This topic is 5404 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey, ive made a huge scene in 3dstudio max 5, I''d like to multitexture some asphalt, w/ a white line so I can do parking spaces.... is it possible to multitexture w/ a .x file? And! I''m using conv3ds.exe, when it converts teh file, how do I get the textures to appear still? Do i need to put all my textures into the same folder as it? thanks! Oh DirectX 8, VC++, thanks...

Share this post


Link to post
Share on other sites