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Object resizing ...

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Hello , imagine i have the bounding box of an object . Now , in editors like WorldCraft there are 8 control points that suround each selected objcet and based on wich control point you drag , the shape resizes . What i would like here is an explanation on how to implement this using an approach that would be clever + work for every shape ( culinders , cubes , imported object ...) i''m talking about an orthographic view by the way , so i''d only have to mess with 2 axis .

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