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alnite

why is MOD not popular in video games?

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I rarely see games with MOD/S3M/IT/XM files as their music formats. I think they are good enough for games. They support seamless audio repetition, just what games need. I just wonder why MP3 format is used more often. Anybody knows why?
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Well, if you are able to produce MOD files that live up to the standard that the game requires, there''s only one thing that makes the difference between mp3 and MOD - file sizes. Personally I use trackers for all my music, then convert to mp3 afterwards. This reduces a MOD around 80mb to say, 5 mb. That should be plenty reason in itself.

Additionally, the trackers that produce the formats you mentioned are pretty much outdated, at least in the world of professional music composition - it''s often hard to produce ''authentic''-sounding music with trackers.

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quote:
I think they are good enough for games


That is a pretty outdated attitude to have. MODs were "good enough" a couple of years ago (last game I played that used MODs was Deus Ex, which came out in 2000). Nowadays, if you are a composer with a "this will do, its only a computer game" attitude then you wont be producing any of the big budget titles.

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