Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

thecodemaster

front to back rendering

This topic is 5618 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
I''m thinking he wants to know how to sort his polys by distance so that he can render the ones closer to the camera first, taking advantage of the zbuffer to not have to render the polys in the distance. I don''t really know the best way to do this tho.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
BSP trees

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!