This topic is now archived and is closed to further replies.

Scaling Problemmo

This topic is 5400 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I try to scale with ID3DXSprite, 2 times(32*2=64). D3DXCreateTextureFromFileEx( m_Device, filename, D3DX_DEFAILT, D3DX_DEFAILT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_FILTER_NONE, 0, NULL, NULL, &sprite ); And when I render my map I get this: .lick

Share this post

Link to post
Share on other sites