Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

RanBlade

Question...

This topic is 5618 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have been making a game in Win32 API... it was a simple hangman game.. i was just wondeirng if i should just drop doing it there and pick it up in OpenGL ... I mean I would do this to teach myself because I have never done any openGL before. but can things like a hangman game where u enter a text letter into a box and have it check see if its part of the word and if not add the head and if it is replace that part of the word on the screen with the letter? Iam just curious. any info would be great. thanks

Share this post


Link to post
Share on other sites
Advertisement
Yeah I''m sure you could do that. Check out the tutorials at
http://nehe.gamedev.net
They''re good for getting started and they use the Win32 API to setup the windows and handle events, so it would be familiar to you. Best of luck!

Share this post


Link to post
Share on other sites
ya thats what i started doing.. iam glad i learned some win 32 api before i jumped into his tutorials. thanks

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!