Looking for input API
Hi, I'm actually working on a game engine.
We use openGL to render graphics.
We use openAL to render sounds.
And we actually use the windows API to do the input management.
I would like to use a non OS specific API to use input (mouse, joystick and keyboard). But I don't find any which is "good" for me, I'd want something specific to input (not like sdl or glut or...).
So, if anyone know an API for a such thing, please tell me...
thanks
Redge
[edited by - Redge on March 3, 2003 1:30:53 PM]
I think there is a project on sourceforge called OpenIL that does what you want. I dont know how developed it is.(its name kind of confusing because DevIL is sometimes called OpenIL)
I dont know whats wrong with SDL. You have the option to just initialize input. And, I cant see why you would try to write cross platform, but not benefit from other things SDL does. Another good one i think is GLFW, and maybe AllegroGL. I have never used those, though. I would never use glut. I have read some source that used glut and it just disappoints me.
SDL ROXXORS!!11
I dont know whats wrong with SDL. You have the option to just initialize input. And, I cant see why you would try to write cross platform, but not benefit from other things SDL does. Another good one i think is GLFW, and maybe AllegroGL. I have never used those, though. I would never use glut. I have read some source that used glut and it just disappoints me.
SDL ROXXORS!!11
If this was a double post you could always delete it. Take a good hard look at the edit screen.
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