Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

michel

Nehe IPicture Code & Tutorial 17

This topic is 5680 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, i am using nehe''s IPicture code to load textures and all works fine, but when i am trying to use it with fonts (tutorial 17) it doesn''t work. Tut 17 is calling the function: LoadGLTextures() Which loads two textures for you: one for a box and one for the font. Now i replace that function with the Nehe IPicture Code, so that i get a texture too: the texture works because i applied it to a terrain aswell and it shows!. So i know that the texture works and i have replaced the glBindTexture parameter correctly, but it doesn''t work. Does anybody have a clue what is wrong? Maybe someone has implented the IPicture in tut 17? Please say so. Thanx for readying, Michel

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!