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Pseudo

RenderMonkey

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I''ve been playing around with RenderMonkey and it looks like a really nice prototyping environment. I did notice a few bugs with it not saving settings, and not returning shader errors, but it''s only beta. I wanted to see who else is using it and what kind of shaders you''ve come up with. I made an interesting oil pixel shader and a shadow volume vertex shader but thats about it so far.

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