• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Archived

This topic is now archived and is closed to further replies.

Zly

Experience Levels

8 posts in this topic

Hi, I need some help with experience level names. What I mean is that I can''t think of 6-7 good names. I now only know for Rookie (Newbie), Veteran and Legend(for someone who is ultimately experienced). I''m creating that for some arcade racing game and it is needed for experience leveling for players. Thanks, Smiling Face
0

Share this post


Link to post
Share on other sites
How about:
- Rookie
- Novice
- Trainee
- Veteran
- Expert
- Legend


#pragma DWIM // Do What I Mean!
~ Mad Keith ~
0

Share this post


Link to post
Share on other sites
That''s something I''m looking for, but don''t you think that rookie, novice and trainee are almost the same thing?
Although if I don''t get anything else I think that I should use those names.

Thanks
0

Share this post


Link to post
Share on other sites
-Loser
-Wimp
-Simpleton
-Dare Devil
-Master
-Lord
-God
-Designer

Some of my personal ideas...

Edited by - Drakonite on May 21, 2000 6:02:55 PM
0

Share this post


Link to post
Share on other sites
Here is a list used in Warzone 2100 for military units:

Rookie
Green
Trained
Regular
Professional
Veteran
Elite
Special
Hero
0

Share this post


Link to post
Share on other sites
I think you should go with what Drakonite said
Add that element of Humor to your game ya know.. Would be good

Ill add to this funny listing with my own, But using names


Rank 7 - Monika Lewinsky (Blows)
Rank 6 - Lorrana Bobit (Off with her head)
Rank 5 - Jullia Roberts (trainer "bra")
Rank 4 - Joe Average
Rank 3 - Heather Locklier (Damn Good)
Rank 2 - Austin Powers (Yeah baby)
Rank 1 - James bond (Thats right)
0

Share this post


Link to post
Share on other sites
I like the humor idea,
how about making them like small statements (like doom..)?

a trans-what?
cool, I am driving!
I know where the gear is
brakes are for losers!
Leadfoot
I eat asphalt for breakfast
Hi Octane for blood

or just basic

Novice
Beginner
Intermediate
Advanced
Professional
Guru/Boss/Champion

Hope this helps
0

Share this post


Link to post
Share on other sites
Now, that''s what I''m talking about!
Thanks you all for help. I like this last "fun" idea.
I think that you all should get credits at the end of the game

Thanks again
0

Share this post


Link to post
Share on other sites