Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Unloading an mp3 w/ DirectShow

This topic is 5619 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Okay, using DirectShow, I render an mp3, play it, stop it, render a different mp3, play the new one, and the old one is still playing. Both mp3''s are playing at the same time. Do I need a separate IGraphBuilder for each mp3 I want to play? Is there a way to ''unload'' an mp3 and load in a new one? I have looked in MSDN and none of the functions looked like they did any unloading except for ->Release(), but I don''t think that''s it. Anyone know what do to?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!