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OpenGL Problem with NVIDIA OpenGL Driver

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hi ! I have problems with my openGL driver.. i''m developing a game, and sometimes wherever the game crashes or not, i cannot start again the engine because the driver used is back to the Windows software driver (i.e. no multitexturing, nothing intersting in reality..) after a reboot everything is back up to the normal... anyone experienced this kind of problem ? and has a solution without reboot (quite annoying...) thx ! PS : i''m using version 41.09 of the Nvidia driver francois

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