Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

bedrie

Check out my new iso game!

This topic is 5586 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

http://bedrie.sitemynet.com * Network enabled * Has its own designer (BWorldDsg.exe) * All object are scriptable (Don''t forget to check the sheep to the north of the gate) How to run * Run BWorld.exe * Choose File:Openrojects\TheCity.bwr F3: Display/Hide control panel F4: Fullscreen/Windowed mode ESC/F12: Exit Any suggestions?

Share this post


Link to post
Share on other sites
Advertisement
Awesome! Keep up the great work!

System:
Pentium-III 800mHz (o.c.''d to 901mHz)
384MB SDRAM
PowerVR Kyro II 64MB video
Windows XP Pro (pre-SP1)
DirectX 9

Suggestions:
- include some scripting information; it looks fairly comprehensible as-is, but documentation would be nice.
- slow down / add a timer for the animations (as the main character runs very quickly on my system).
- make an Ultima clone



MatrixCubed
http://MatrixCubed.cjb.net

Share this post


Link to post
Share on other sites
This might sound like a strange question, but do you mind telling me how many lines of code is it?

Thanx.

Share this post


Link to post
Share on other sites
how about .. adding different timer for the sheep movement ...
it''s kinda odd watching the sheep move in exact same time ...

Share this post


Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!