Check out my new iso game!
http://bedrie.sitemynet.com
* Network enabled
* Has its own designer (BWorldDsg.exe)
* All object are scriptable (Don''t forget to check the sheep to the north of the gate)
How to run
* Run BWorld.exe
* Choose File:Openrojects\TheCity.bwr
F3: Display/Hide control panel
F4: Fullscreen/Windowed mode
ESC/F12: Exit
Any suggestions?
Awesome! Keep up the great work!
System:
Pentium-III 800mHz (o.c.''d to 901mHz)
384MB SDRAM
PowerVR Kyro II 64MB video
Windows XP Pro (pre-SP1)
DirectX 9
Suggestions:
- include some scripting information; it looks fairly comprehensible as-is, but documentation would be nice.
- slow down / add a timer for the animations (as the main character runs very quickly on my system).
- make an Ultima clone
MatrixCubed
http://MatrixCubed.cjb.net
System:
Pentium-III 800mHz (o.c.''d to 901mHz)
384MB SDRAM
PowerVR Kyro II 64MB video
Windows XP Pro (pre-SP1)
DirectX 9
Suggestions:
- include some scripting information; it looks fairly comprehensible as-is, but documentation would be nice.
- slow down / add a timer for the animations (as the main character runs very quickly on my system).
- make an Ultima clone
MatrixCubed
http://MatrixCubed.cjb.net
This might sound like a strange question, but do you mind telling me how many lines of code is it?
Thanx.
Thanx.
how about .. adding different timer for the sheep movement ...
it''s kinda odd watching the sheep move in exact same time ...
it''s kinda odd watching the sheep move in exact same time ...
This topic is closed to new replies.
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