wglSwapBuffers
In which header of opengl is defined wglSwapBuffers? Can I use it to replace the SwapBuffers(hDC) call in my render function?
I don''t know the differences between SwapBuffers and wglSwapBuffers, only that one is not cross-plataform, but it doesn''t care me, because my program is win32 only. I would like to know, if for a specific win32 program, wglSwapBuffers is faster to swap buffers than SwapBuffers or if it have any good caracteristic that don''t have SwapBuffers.
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