Mihail121:
Actually I am binding a texture to one screen size quad. It works just fine on cards that have good hardware OpenGL support.
Again, once I get D3D support goin, people who are having problems now should see a dramatic increase in performance.
| My Unfinished Page | | I need answers! | | Genaside presents: Hazard Ball | | Maddox |
G''day QA303
Taking a break from coding I was going to try yer game but the link is now broken, are you still working on it?
[ Hazard Ball on Gamedev | Hazard Ball Website | Genaside Website ]
Taking a break from coding I was going to try yer game but the link is now broken, are you still working on it?
[ Hazard Ball on Gamedev | Hazard Ball Website | Genaside Website ]
Yeah Gen, I''m still working on it. The old ''arcade'' version will be available soon. I implemented a 2 player hotseat mode...which still needs some work. Once I get 2 player debugged, I''m going to release the arcade version again.
Thanks for still showing interest! It''s good motivation for me to keep things rolling along.
-Q
| Z Matrix Thread | | My Unfinished Page | | I need answers! | | Genaside presents: Hazard Ball | | Maddox |
Thanks for still showing interest! It''s good motivation for me to keep things rolling along.
-Q
| Z Matrix Thread | | My Unfinished Page | | I need answers! | | Genaside presents: Hazard Ball | | Maddox |
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