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harleyrana

is quadtree node visible?

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Hi ive got a quad tree that holds the game objects and terrain blocks. For a simple shooter with the camera fixed above and behind the player. The question is pretty simple how do you test an object''s 4 bounding vectors angainst the view frustrum? To find if the object is at all in the view. I know its basic, but thanks for any help. Harley.

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