Archived

This topic is now archived and is closed to further replies.

exodus7

.EXE

Recommended Posts

a dialog based game?

do you mean a text adventure game of some kind.. or a game made for a dialog box..

either way you can turn it into a .exe using a compiler.. depending on what language you use..

heres a begginers guide

http://www.gamedev.net/reference/programming/features/davegpg/

Share this post


Link to post
Share on other sites
I remember compiling my first programme, changing the .txt file to an .exe file by renaming the extention... aww, the memories...
(don''t do that)
(do this
If you have created a console, and it runs, then the exe will be where ever you placed the .cpp file. goto that directory, then there will be another directory, "debug" or "release", and then in that directory, is your .exe. You just need the .exe, the rest of the code is throw away.

You also have to have a copy of C++ that works. If you obtained your C++ from the back of a book, it may not compile.

Share this post


Link to post
Share on other sites
Make sure that when the game runs, set the "Active Configuration" to Release. Your exe will then be in
the Release/ dir of your project directory.
When compiling in debug, it will ofc be in the Debug/ dir...


--
MFC is sorta like the swedish police... It''''s full of crap, and nothing can communicate with anything else.

Share this post


Link to post
Share on other sites