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HDATA

Collision detection !!!

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Hello, We''re going to develop another game. It''s like Max Payne, Hitman. I mean the camera is back of the main player character. Our modeler has made a level of this game. The main problem for me is the collision detection in the game. For instance collision detection between the character and walls. What''s best soloution ? Regards,

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I''m not very expierenced, but there are Collision Detection Tutorials over at Gametutorials. One of them discuesse Camera/World Collision
It''s in the OpenGL section. Dunno about DX though

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