Collision detection !!!
Hello,
We''re going to develop another game.
It''s like Max Payne, Hitman. I mean the camera is back of the main player character.
Our modeler has made a level of this game.
The main problem for me is the collision detection in the game.
For instance collision detection between the character and walls.
What''s best soloution ?
Regards,
I''m not very expierenced, but there are Collision Detection Tutorials over at Gametutorials. One of them discuesse Camera/World Collision
It''s in the OpenGL section. Dunno about DX though
It''s in the OpenGL section. Dunno about DX though
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