quote:Original post by ZYirAH
Thanks everyone for the suggestions and help.
Cyberdrek-- I agree the best starting point is getting used to the Linux itself. I''m trying to do that indirectly by taking on this ''project''. It''s a ''holistic'' approach. I''m keeping it light but with a general focus of playing with OpenGL eventually.
Progress so far: I wiped my laptop and put Mandrake on it (and XP). There''s a GF4 mobile in the laptop so I had to look around to find out how to get X to agree with the card. After searching around I learned how to wget the kernel and glx from NVIDIA and set them up so I can now run X with Gnome (I''m happy with my progress ). I installed Anjuta and managed to create, compile, and run a terminal app (hello world). So that''s cool.
Now it seems I need ?Glade? installed / configured to be able to make Gnome applications. So I''m searching around to see how exactly I do that. It''ll probably be quite a while before I try to figure out exactly how to install / configure GLUT and / or Mesa. I''m taking this one step at a time.
Thanks again for the suggestions and thoughts, it''s been helpful.
That''s cool. I thought you just wanted to get into OGL programming without getting to know the system first. I stand corrected. By the way, if you want to know anything about linux, the first thing to do is a search for HOWTOs in your favorite search engine. They should mostly cover all the information you need...
Keep it up..
[Cyberdrek | the last true sorcerer | Spirit Mage - mutedfaith.com][ Administrator TheLinuxForum.tk]