• ### Announcements

#### Archived

This topic is now archived and is closed to further replies.

# You dont need a million dollars ok?????

## 67 posts in this topic

Mr. de Vries,

The game Starminer (lite version) is for so far only sublicensed to eGames, placed on there two games collections (a games collection red edition with 50 games total and on the space arcade collection with 11 games total) and finally as download version on there site.

How much do Crystal take of the royalties in this case of sublicense.

By the way Starminer isn''t sublicensed to Activision Value for so far I know.

But this below is what I don''t understand about Starminer?

There is said by you (I think also by developer) that the game WILL BE placed on a stand alone cd rom (jewel case).
I don''t understand this, because in the presentation there is mentioned that the game IS ALREADY a best seller with 150.000 pre orders. How is that possible if the game ISN''T sold standalone in retail? I don''t understand this.

By the way why wasn''t Starminer placed on a jewel case after it
was reviewed and the contracts were signed? Because there are
so many months over. And the developers earns are very low for so far. The sublicense isn''t important in the first place, the jewel case is important. The sublicense comes on the second place in my opinion. How long will it take to place a game on a jewel case? I saw the game Starminer a very while ago on the eGames site. So I don''t understand why the game isn''t placed yet on a jewel case. So the developer has to wait all those months
to see if his game possible will be placed on a jewel case. And strange enough in the presentation is mentioned that the game is a bestseller already.

"This game retails at $9.95 in a jewel case and is one of our best selling products with 150.000 pre orders". By the way for general information, eGames goes only furter with a collection cd rom, when at least 50.000 units are sold in the first year. When it isn''t it will be stopped, because there is no breakeven. Regards, Spikey 0 #### Share this post ##### Link to post ##### Share on other sites I went to the Dixons and some other stores today, but I couldn''t find PC games (bestseller Dweebs and others) of Crystal Interactive (or the Nutridata label). I also asked the staff of the stores if it is maybe sold in another store (in another place) of them, but the answer was no. So the whole retail chain doesn''t heard of Crystal Interactive (Nutridata) or the mentioned PC games. How is that possible if you say that you sold PC games to them? 0 #### Share this post ##### Link to post ##### Share on other sites I am getting sooooooo tired of this!!! Some of you guys just don''t seem to gety the point here... Anyway, I''ll explain AGAIN!!!! Anonymous 1: OEM is "Orginal Equipment Manufacturer" and all of our trade leads are company secrets. But you can think of some hardware manufacturers based in Asia + some local companies. And yes, Star Miner WILL be a jewel case. Anonymous 2: We ALWAYS place the logo of a developer on the packaging if he/she provides one to us. In most cases we have to request their logo by ourselves even. Diragor: We always show the mock-up box art to the developer. They can voice their opinion and request changes. Anonymous 3: We''re not a public company, but a privately owned one. eGames is public (they''re on the NASDAQ). Need I explain more? Spikey: Okay, ONCE more then... Star Miner has PRE-orders (note the subtle "PRE" in the sentence!). This means we''re preparing it for release and already have 150.000 orders from retailers. This is a so blatantly obvious explanation that I really shouldn''t bother answering any other questions you asked relating to this, but then again I''m not a bad guy. Star Miner was lined up for release before our takeover by Nutridata. As takeovers go you never get any work done I guess, so we had to postpone everything until that time. This also means we did not ship new products for quite some time. Hence the explanation you won''t find many current products in the stores. Our company was under review, assets temporarily frozen etc. Anonymous 4: One word: WHOLESALERS! Ever heard of this? We do not sell directly into stores in Europe, but through other companies. Dweebs for example is available as a 20-level version in a jewel case. Dixons has been added to our list of stores only recently since we''re essentially an American company (Duh!). Sorry if I seem too emotional again here but some of you guys seem to question everything I say without checking it out first. So much paranoia can kill you, did you know that? Anyway, I''m completely fed up with answering questions (some of these questions are quite good though ) and I''m only going to answer E-mail questions by people who do not try to discredit me and my company anonymously. I''m available on alexdv@nutridata.com. Sincerely, Alex de Vries http://www.crystal-interactive.com 0 #### Share this post ##### Link to post ##### Share on other sites Hey kijk, een Nederlander 0 #### Share this post ##### Link to post ##### Share on other sites CrystalInteractiveCEO: I sent you an email last night. Thought about posting it up here cos you seem to reply quicker on this board than to emails . The message was a bit confidential, so I thought better of it though. If you could drop me a reply at some point it would be cool. Ben Woodhouse BTW, I just updated my website, so take a look if you want: http://www.geocities.com/ben32768 Edited by - benjamin bunny on June 8, 2000 9:31:33 AM 0 #### Share this post ##### Link to post ##### Share on other sites I phoned the head office, purchase department of Dixons in UK, but they never heard of Crystal Interactive or Nutridata. Also they never heard of the mentioned titles. Also I phoned the head offices of the mentioned retailers in Holland. Like Intertoys, they never heard about Dweebs or your company. Also in Germany I did the same. Same respons. So even if you sell it through a distributor. On the package the name/logo of the publisher is mentioned and also the name of the title. I can't explain why nobody heard of your company and titles. So how can we trust you? Also the Crystal Interactive website doesn't look like very proffessional, when I compare it with the sites of Valusoft, Expertsoft and eGames. No offense by the way. Edited by - spikey on June 8, 2000 10:34:06 AM 0 #### Share this post ##### Link to post ##### Share on other sites Yeah, your website looks like it''s been designed by a 5-year old, and the very fact that you''re so actively chasing up developers, plus the fact that I''m pretty sure a couple of those earlier anonymous posts were from you (same writing style - can this be checked, GD staff?), leads me to think you might be less than trustworthy. 0 #### Share this post ##### Link to post ##### Share on other sites Very nice. The CEO of a publishing company comes on here, subjects himself to a huge barrage of questions, is more openly helpful and forthright than anybody else has been about the publishing business on this board, and you thank him with insults and conspiracy theories. 0 #### Share this post ##### Link to post ##### Share on other sites Ok, I have had it... There is no way in hell I would EVER come back to this board or thread if I was CEO. He has given more info, and the same info at that OVER AND OVER AND OVER, then he has ever had too. He answers everyones questions in full and in my opinion has never tried to hide anything. He has been up front about the takeover of the company by nutridata and everything else that quite frankly has little to no impact on us as developers....strike that last comment, I am sure half of you who are crying and complaining are no where near being developers yourself, you''re the kind of people who have nothing better to do then post complete crap on bulletin boards and waste your whole day(and the few minutes of the day I scan over the gamedev boards) surfing the net and get very little actual programming done. It''s actually pretty damn simple, if you don''t want to use Crystal-Interactive to publish your first games then don''t but I don''t really like having to waste my time reading over complete crap posted by overly paranoid posters.... And spikey, yes it is a big conspiracy against you and other developers to take all they games we put out in the 2-3 month time frame and put them in a back room somewhere where nobody will ever see or hear from them again......so pathetic.... IF something did happen where i spent 2 months developin a game in my spare time and i sent it in to get published and it never did get published it definitaly would not kill me, I have a job and don''t care if I ever make a dime in game developement, my current job more then provides the lifestyle I love. since I am done with conspiracy theories and speculation I will take a little break from this thread 0 #### Share this post ##### Link to post ##### Share on other sites that was my post by the way 0 #### Share this post ##### Link to post ##### Share on other sites I think the "CEO" of Crystal Interactive is a fraud - this is why: 1) If he had 50 people working for your company, he could afford to have a professional looking website. 2) He insults the intelligence of everyone on this board by coming on here and backing himself up as an anonymous poster. (It would be appreciated if the GD net staff could do an IP lookup on this) He must really think we're stupid. Anyone who doesn't believe me, just read the first few posts on here. It's blatently obvious - note the writing style. The first anonymous poster comes on and says quote: Do you earn one dollar per copy? They say so. Look in the topic breakin in buisness. If 100.000 is sold, you will earn$100.000

Note the "100.000" (not 100,000)

The second anonymous poster says

quote:

This is what crystal said.

A Developer will earn at least $1 for each copy sold, IF his product goes out as a stand alone. So a small Pac-man game will always end up on a 5-pack or even a 10-pack. So then the dollar will become "pro rata". We always try to give our people more then a dollar a copy sold though. So you can make at least$10.000 in the worst case scenario when your game 'only' sells 10.000 units. But you'd really have to have written an absolute pants game in order to achieve this abismal figure. Usually we sell between 25.000 and 50.000 units of a 'normal' game. So between $25.000 and$50.000 should be reasonable I'd say.

But with who do they work? Have they there own channels.

Again, note the "." instead of the "," and the fact that the guy is quite blatently speaking for Crystal Interactive.

Then, (surprise, surprise) along comes the "CEO" to agree with his own anonymous posts.

And check out that last post. Oh this guy cracks me up . I'd love to know exactly how many posters on here share the same IP as our friend Mr de Vries.

This guy is clearly trying to take advantage of people. Personally, I wouldn't trust this him as far as I could throw him, and I get the impression he's pretty overweight.

Edited by - Bob the builder on June 8, 2000 10:18:15 PM
0

##### Share on other sites
Just to point out...and I am not entirely certain, but I think in many foriegn controls they use . (periods) instead of , (commas) in numbers. I''m recalling this from High School French class so don''t flog me if I am wrong, but I am pretty sure that is the case.

-Tim Yarosh
Lucid Games
www.lucidgames.net
0

##### Share on other sites
Yes Bob, other countries use "." instead of ",". And if you want to analyze previous posts, look at ALL the clues. The anonymous poster who said "This is what crystal said" probably then copied and pasted the next paragraph directly from one of the CEO''s posts, explaining the similar writing style, but then the last line is two sentences of incorrect grammar, unlike the CEO''s posts. Why in the hell would he go to the trouble of painstakingly deceiving and "actively chasing up" a bunch of wannabe programmers who ask him stupid, redundant questions and accuse him of fraud? He was trying to be HELPFUL for those of us who were truly interested in his company and reasonable enough to ask intelligent questions and accept the answers at his word. Until you have actually dealt with him or his company and have some constructive insight to offer, give it a rest. No need to disparage anyone with unfounded accusations.
0

##### Share on other sites

"Unfortunate this is..." - Yoda.

Actually I think most programmers use "." instead of ",".

I know I do....

-- There IS something rotten in the state of Denmark --
0

##### Share on other sites
Dear Spikey, Bob the Builder and less sceptic people,

Even though I told you last time I wasn''t going to post a reply on this board I can''t help but feel unjustly accused by some of you, and therefore I think I need to reply one last time.

Bob the Builder: You really seem to dig this conspiracy theory don''t you? Why would I, like some of the more "down to earth" posters already mentioned, back-up myself by posting anonymously? I do not NEED this! Until now about 5 people from this message board have contacted us with questions regarding the deal we offer developers. I simply enjoy helping people out and I NEVER EVER told anyone that the competition is incompetent. I merely stated that we pay the best royalties in the biz. Which is in fact true! Oh, and with 100.000 I mean "hundred thousand". Ridiculous paranoia to even question the meaning of this, but what the hey...

Spikey: My quarrel with you is not about something I can blame entirely on you. The only thing I can say is that we DO sell into Dixons and all of the other stores. You probably spoke to a buyer who either doesn''t give a d**n or is new to the biz. Fact is that we''ve not shipped any products into European retail for several months time. Something I''ve explained in my last post. This was due to our takeover by Nutridata. Hence the weird response you received from these buyers. To tell you an even weirder thing, my U.K. marketing manager met with the Chief Buyer at Dixons this week! So why Dixons gave you this information is a mystery to me. And as far as trusting me, I guess you are one of the few people who will NEVER be convinced of anything unless they can personally track every sale we make and make a tour through our Corporate Headquarters in Long Beach, California... It''s basically as simple as this: You ask me what we can do with your game, and what you can make with it. I reply that we can sell this many units, and that you can earn this and this. Normally this suffices for everyone on the face of this planet! But not for you... I rest my case!!!

And for the rest of you fellows, thanks for sticking up for a guy who''s only out to help by answering a few simple questions. I must insist that everyone E-mails me directly on alexdv@nutridata.com from now on, and I will not respond to any more slanderous remarks on this message board!

Sincerely,

Alex de Vries
http://www.crystal-interactive.com

P.S.: We are moving our website to another server. A new design will be in place shortly. This is the ONLY point of criticism I think is valid! It''s bad...
0

##### Share on other sites
Hey Bob the Builder ?

Do you believe in UFO´s (meaning flying saucers)?

Do you believe in Santa too ?

I''ll bet you do

-- There IS something rotten in the state of Denmark --
0

##### Share on other sites
Yes I know some countries use "." instead of "," to mark 1000s, but thats the first time I''ve seen it on gamedev.

Anyway, I stand by what I said. I may well be paranoid, but sometimes I''m right too.

0

##### Share on other sites
Hey,

I just found something funny, and wanted to paste here (Written by the CEO, on one of his first posts in this thread):

"P.S.: Good idea on that FAQ section! I''ll definately pass this on to our webdesign team."

Heh, so you actually pay a team of webdesigners to make that wonderful web site?

Cya,
-RoTTer
0