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draw arena...

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Hi, I want to draw something like an arena in my opengl window. This would be like a bunch of quads that make the borders of my window... How can I do this? How can I findthe edges of my window? Thanks

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I don't know exactly what you mean, but it seems that you want to make a frame around the outside of your OpenGL window. This is simple. To get the "edges" of your window, call the following function:

GLint iViewport[4];
glGetIntegerv(GL_VIEWPORT, iViewport);
This will return a array containing the top, left, height and width of the current viewport (which is usually the whole window). Then, you switch to orthographic mode, and draw the quads based on what's returned as the viewport. Post again if that isn't what you were talking about, or you don't get it



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[edited by - iNsAn1tY on March 16, 2003 7:17:18 AM]

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My problem is to get the top left corner of the window, and draw there...

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