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Flous

blending equation

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I''m kinda stuck with this blending equation thingie... I need two blending equations: 1 like used for windows and stuff (everything looks brighter) and 1 like used in lightmaps (dark spots make everything darker) I tried de nehe tutorial transluceny equation, but somehow it doens''t seem to work... õ_Ó I''m using win2k, radeon9000 (catalyst 3.0), and SDL as the event handler. Greetz, Danny

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