MFC, i get it but i dont get it
Im having trouble with mfc. I havent been able to find a tutorial that explains what it all is, they just explain what their way of making the window. Im making a 2d space shooter game and im wondering how i should organze the and the WINAPI WinMain and the LRESULT CALLBACK WndProc and how to actually create the window..
If you''re writing those, you aren''t using MFC. Do you mean MFC, or the Windows API?
How appropriate. You fight like a cow.
How appropriate. You fight like a cow.
it sounds like you don't need mfc at all. why not look at something that creates windows without using mfc?
okay, that's the second time today. i have to be typing too slow.
is it a pure coincidence that in both cases i was exactly three seconds late? hmm...
[edited by - niyaw on March 16, 2003 4:50:05 PM]
okay, that's the second time today. i have to be typing too slow.
is it a pure coincidence that in both cases i was exactly three seconds late? hmm...
[edited by - niyaw on March 16, 2003 4:50:05 PM]
IMHO, you should only use MFC if you want to create something like
a windowed graphical editor that requires a lot of controls
(treeviews,dialogs,toolbars,etc..)
Otherwise, just use Win32.
A 2d space shooter game doesn''t sound like something that would use MFC
if it takes up the whole screen.
a windowed graphical editor that requires a lot of controls
(treeviews,dialogs,toolbars,etc..)
Otherwise, just use Win32.
A 2d space shooter game doesn''t sound like something that would use MFC
if it takes up the whole screen.
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