Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Marty666

GLUT documentation...

This topic is 5547 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

OpenGL.org seems to give the glut specification up to glut 32... Later versions are not included. Is there some good ducumentation for glut 37? Thanx, Marty.

Share this post


Link to post
Share on other sites
Advertisement
Go to http://flex.ee.uec.ac.jp/texi/glut/ and grab the manual pages for the commands which are not in *your* docs.

That should be :
glutEnterGameMode
glutForceJoystickFunc
glutGameModeGet
glutGameModeString
glutIgnoreKeyRepeat
glutJoystickFunc
glutKeyboardUpFunc
glutSetKeyRepeat
glutSpecialUpFunc

And the following have been updated :
glutDeviceGet
glutGet
glutSolidTeapot

The man pages on the PyOpenGL website http://pyopengl.sourceforge.net/documentation/manual/reference-GLUT.html may look better.

Edit: Source - a search on google for two of the functions in 3.7


[ Start Here ! | How To Ask Smart Questions | Recommended C++ Books | C++ FAQ Lite | Function Ptrs | CppTips Archive ]
[ Header Files | File Format Docs | LNK2001 | C++ STL Doc | STLPort | Free C++ IDE | Boost C++ Lib | MSVC6 Lib Fixes ]


[edited by - Fruny on March 17, 2003 6:30:38 AM]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!