• Advertisement

Archived

This topic is now archived and is closed to further replies.

Mouse buttons with DirectInput problem ...

This topic is 5458 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi ! i currently uses DirectInput to manage the mouse in my game engine, but i have a problem... sometimes (when i switch state in my state machine ...) I click a button on my UI to go to next state and then the button ALWAYS returned press... i do an Unacquire() before switching but no effect.. is there a way to reset the state of the device ? thanks ! francois

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement