Currnet Project everyone?

Started by
43 comments, last by XvDragonvX 21 years ago
quote:Original post by Estok
xaxa, sorry, I don't have a website, and was tyring to post a screen shot from secured site.


It's ok

use this one, is free and lets you hotlink images: galeon.com. 15MB I think.

EDIT:

Oh, by the way, I'm in an endless process of learning everything I can.

This are the firsts tetris clones I never finished

This one in DDraw:




This one in D3D


Now I'm into SDL for Linux, I want to make a multiplataform clone of Xaind' Sleena. No screenshots yet.

[edited by - xaxa on March 30, 2003 4:30:20 AM]
[size="2"]I like the Walrus best.
Advertisement
I have a Tetris clone playable - all it needs is difficulty levels (or at least to get harder as you play - at the moment it starts easy and stays easy) and a scoring system. Maybe some sound...
Working on a language system for MUD's and Online Rpgs where it translates what you type into a game language such as Elven and the like... It's going to be alot more complex than the smaug wiz one

[edited by - novadragoon on March 30, 2003 2:00:51 PM]
I''m Human, yup Human, just look at my neck
I''ve got a bit of work done on two games and I''m not sure which one to devote my time to right now. One is a pacman clone for the gameboy written in ARM assembly, and the other one is a zelda: A Link To The Past clone for the game boy, written in C. Either way, I plan to get them both done after exams are over (3 weeks :D)
right now im ~10% of the way through my C++ assignment due tomorrow
(0110101101000110)The Murphy Philosophy: Smile . . . tomorrow will be worse.

This topic is closed to new replies.

Advertisement