Anyone know any good prewritten network code modules?

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9 comments, last by Slyxsith 21 years ago
Well like I said I''m an infant at this stuff and the deeper I dig into replicanet I do see the theoretical similarities. Still, ReplicaNet seems like a decent product however I''m also looking at ICE (thanks whoever put me onto that) and a couple others.

I''m not sure that a highly advanced distributed signal duplication system isnt going to be the platform for the 20,000 player per server games of the future, but for my first gaming project I think even the slightest tad of realism will tell me it''s not somethign I can cope with

Mark

Mark MacPherson
Flybynight Studios: Owner
Current Skillsets: Project Manager - Team Lead - Scripter - 2D Artwork - Basic 3D Modeller - Web Development - Marketing - Administration

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